After all the Ideya in a level have been recovered, NiGHTS will be teleported to a boss fight, and good rankings in all stages are needed to access the final boss and ending.Īfter the initial game's success, a spinoff titled Christmas NiGHTS was developed, featuring an extensive Holiday Mode remix of the game's first levels. NiGHTS can fly, perform complex aerial acrobatics, and drill through the air very quickly. NiGHTS is able to dualize with one of the children doing so will allow NiGHTS to leave the prison temporarily. Claris and Elliot can only walk on the ground and are constantly chased by an Alarm Egg, which will wake them up and end the game if it catches up to them. The main objective of each level is to collect enough Blue Chips in order to recover objects known as Ideya from Wizeman's minions, the Nightmaren. Uneasy, both children go to sleep that night and in their dreams they discover Nightopia, where they meet NiGHTS, a playful spirit that has been imprisoned by the God of Nightmares: Wizeman the Wicked. Claris is extremely nervous about her upcoming performance at a talent show, and Elliot had a nasty encounter with the local school bully. features a minimalist story revolving around two children, Claris and Elliot, both of whom have something troubling them.
#Nights into dreams series#
is Sega's most iconic game series that feature neither an anthropomorphic, blue hedgehog nor a Japanese mafioso with a dragon tattoo. Developed by Sonic Team for the Sega Saturn in 1996, NiGHTS into Dreams.